Tuesday, September 28, 2010

peer comments

http://momentjj.blogspot.com/2010/09/project-1.html#comments
ZHANG, XIAOYA

http://akiwei.blogspot.com/2010/09/project-one.html#comments
WEI, QIANWEN

http://leechiehmin.blogspot.com/2010/09/experience-enrichment.html#comments
Lee, James Chieh-Min

http://thatssoeames.blogspot.com/2010/09/project-one-experience-enrichment.html#comments
Chiang, Wesley

http://japhop.blogspot.com/2010/09/project-1.html
JIN, YUEYUE

Tuesday, September 21, 2010

Project one:Experience Enrichment

Technical drawing:
context of use:

pleasure analysis:


moodboard:




product poster:









Rationale:
The target market I choose for this project is young adults about 25 and upwards who are just starting their careers and suffer a lot of pressure. So I chose to redesign a coffee mug in which improves the emotional connection between the product and its user.
Today, people are trying to find a balance between life and work and they are suffering more pressure from both work and family. And coffee is actually an irreplaceable refreshment for those whose work in offices. So the coffee mug becomes an everyday object for office people that they cannot live without. In so doing, it is important to find an easy way to make them relaxed devote themselves into work in high spirits.
Aiming to give people a pleasurable experience, the coffee mug is designed as an egg shape which is smooth and simple and it enables people to be peaceful, calm and elevated. In addition, there is a stirrer with the mug which is used to stir when sugar is added.
The coffee mug still keeps the dimension as a normal coffee mug. The additional cap makes the overall shape of the coffee mug more integrative. Having it curved and the smooth surface make the user has a natural grip when holding the coffee mug. A comfortable feeling when holding an object could make people more pleased.
The colour of white gives the product a sense of clean feeling to use. The material used to make this coffee mug is ceramic, which makes the product to be environmentally friendly and suitable for a longer last. Also ceramic has low heat conductivity, so it provides a protection from hot drink. Also I increase the thickness of the wall in order to gives a better protection from heat.
When it’s not in use, the shape of the product also gives a decorative feeling. The overall appearance keeps the product a natural looking to catch the attention of young adults. Also the cap could keep the coffee mug inside clean and prevent the dust from getting into it.
The stylish design also grabs other people’s attention. It becomes a talking point, and broadens the user’s social circle. This may be helpful in their business.

Monday, September 13, 2010

Video Reflection: Objectified.

Good design should be innovative, good design should make a product useful, good design is aesthetic design, good design will makes a product understandable, good design is honest, good design is unobtrusive, good design is long-lived, good design is consistent in every detail, good design is environmentally friendly. Last but not least, good design is as little design as possible.

This video is introduced different designer’s opinion with different culture background. I realized that design is the way that you look at the world.

Every design tells a story, I understand that every design has actually made for some purpose. Like the Japanese toothpick, we can break the end and use it as the rest of the toothpick. It contains a cultural context which has a kind of practicable propriety.

Design is about mass of production, the aim of design is make more people to buy. People want to catch the newest things. But however this cannot be achieved. Because, once a product is produced, there will be a similar product being designed with a fresher look. These product brought into society has designed to increase their price. The companies ask for a new design style for an existing thing. Like the macbook, the designers use a totally different way to design the macbook now when compare with the first mac they produced.

“Design dissolving in behavior.” people do not realize the connection between the products and themselves, because the designers are design the product to make people used the products without realizing. The designers have been workings creating a communication through the subconscious connections between people and products allowing a personal interation.

Now the designer need to concern about the implications of continues to produce more and more stuffs that had bad impact on environment. The stability of the products is not just about the pretty things. It’s about redesigning every single aspect, from the material to designing, production, to shipping, and also need to design a way that that product can be disposed logically. I realize that designers should continuously experiment and explore materials.
designers are expect to use the material that has less environmental impact, Its lead a restriction for designers, but once the product has been designed, it will effects on the environment after its life.
When people doing mind map, many more ideas that we never thought of are comes in. people continuously develop their mind though mind maps, that will lead a new world of design you never been.